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Racerchaser
10-22-2009, 10:53 PM
In Arena Racing™, drivers race real, one-half-scale stock cars-capable of speeds up to 100 mph outdoors-on a custom-designed, high-banked indoor track. Each individual Arena Racing series event includes up to four qualifying heats and four "main" races, as well as a Top Dog championship race.


Since this is "spec class" racing, every car must adhere exactly to league rules (http://www.arenaracingusa.com/about-arena-racing-rules.aspx) for build and performance. This ensures that no team has a mechanical advantage and makes the skill of the drivers, the crew chiefs and the spotters the difference between winning and losing.


Arena Racing™ drivers range from up-and-coming professionals to weekend speed-junkies looking to live a dream. They are professionals, fully sponsored by some of the biggest names in the game.


Our racing season runs from mid-October to mid-March, giving you 15 events thru the off season to give you a fix for the need for exciting racing. With almost 4000 intense laps of racing and many different forms of entertainment during the show, you will go home looking forward to bringing some friends back with you to the next event to show them the fun they missed the last race. The season ending Championship Banquet falls immediatly after the last event of the season and all fans are welcome to attend as well.


Season Tickets are very reasonably priced, especially when compared to other sports. See the Season Ticket (http://www.arenaracingusa.com/tickets.aspx) page for more details.


Come and get involved with this new form of motorsports. Arena Racing™ is the next big thing in the sport you love. You don't want to miss a lap.


About The Series


The Arena Racing Season consists of 15 individual series events, each featuring up to nine races, which culminate in a series points championship worth more than $35,000 (http://www.arenaracingusa.com/about-arena-racing-prizes.aspx) to the top drivers.


When drivers arrive at the arena, they draw "pills" to determine in which place, and in which qualifying heat, they will start.


The maximum number of race teams per season is 56. Each race event features qualifying to determine which main event each team will transfer to.


Up to the top 14 qualifiers from all of the heats combined then move on to the "A-Main" race. The next 14 qualifiers move on the "B-Main" race. The next 14 qualifiers go on the "C-Main", and the bottom 14 qualifiers compete in the "D-Main".



These races are tiered so that top qualifiers and finishers receive more points than those in lower Mains or finishing positions.



The top three finishers in each Main race win cash prizes and points every night, with the winner of each Main also receiving a trophy.


As a finale, the top finishers from each Main race compete in a nightly "Top Dog" championship race for additional bonus points towards the season championship.


Every event is critical to determining who wins the season’s top prize. And, with every race, someone gets a checkered flag closer to their dreams.



ARENACARS™ are real, one-half-scale stock cars.



Every ARENACAR™ must meet the exact same league specifications to ensure that the action on the track is the result of good driving skills, not a mechanical advantage.



There are still ARENACARS™ available to race in Hampton, Charlotte and Grand Rapids this season. If you ever wanted to be involved in competitive auto racing, this may be your chance.



Arena Racing cars are:


One-half the size of Sprint Cup cars

9 feet long

36 inches high (from track to roof)

Capable of speeds up to 100 mph outdoors

Approximately 740 lbs. (including racer)

Fit with custom steering wheels, racing seats and pedals to fit each racer

They are equipped with:


Sprint Cup-style stock car bodies

13-horsepower, rear-mounted Honda Engines

1.5-gallon fuel cells

Adjustable upper and lower A-frames

5-point harnesses

Steel roll cages

Coil-over suspensions

Disc brakes

Rack-and-pinion steering

Adjustable rear track bars

Aluminum racing seats

Other notes:


Drivers enter and exit through a sunroof-sized opening in the roofs of the ARENACAR™.

Due to the multiple-heat racing format, drivers do not need to pit during races.

Teams are allowed to customize only set-up related items such as: caster/camber, toe-in, tire stagger, track bar adjustments, coil-over springs and shocks, lead location and bite. These are adjustments to a car's handling, and are done the same way you see professional pit crews do it on the NASCAR circuits.


Initial Cost of a car [approx.]


Approximately $12,500 One-Time Investment (plus applicable sales tax) buys the following:



1 of 56 available Arena Racing USAŽ slots for the 2008-2009 racing season
1 Arena Racing USAŽ race-ready ARENCAR™ (only paint, decals and possibly lead to meet the weight requirement are needed)

Additional Costs


Firesuit (SFI 3.2 A/1 - single layer karting suit with minimal protection recommended)
Helmet (Snell certified)
Two-way radio communication between driver and crew chief / spotter
Scoring transponder
$200 per race (estimate) for upkeep, repair and replacement parts
Trailer (if needed, as an Arena Racing USA car can fit in the back of a pickup as long as the tailgate is down)


Total Estimated Start-Up Cost
$16,000 (does not include trailer purchase or costs associated with racing)

spinoracing
10-22-2009, 10:59 PM
highoctanethrills.com :check_flag:

Racerchaser
10-22-2009, 11:07 PM
that is an entirely different series and a different style racing. this more like a show that used to cover the country at state fairs, call the 'wall of death' where motorcycles enter this big round barrel type deal and run around.

http://www.highoctanethrills.com/Portals/0/Graphics/Side%20Spectator%20view.png

http://www.highoctanethrills.com/Portals/0/Graphics/perspective%20view.png

http://www.highoctanethrills.com/Portals/0/Graphics/end%20spectator%20view.png











The 22-foot-tall racetrack is banked at 67.5 degrees and is viewable from every angle with 125-foot straight-aways and 80-foot, 180-degree sweeping turns. The track is supported by an aluminum truss structure, giving the track an industrial aesthetic. The 200-foot by 85-foot track footprint is designed to fit into the same seating configuration as an NHL hockey rink. The main racing surface is a series of aluminum panels decked with one-inch-thick LEXAN Polycarbonate sheets. The track, designed exclusively for arena touring, will be built for rapid assembly and disassembly.

spinoracing
10-23-2009, 09:16 AM
They use the same cars pretty much, the only thing different is the motor and a few small things. Hopefully i will be running this series.

Rowdy
10-23-2009, 05:34 PM
Caged Heat looks like a ridiculous stunt show that will never get off the ground and if it does it will fail miserably or get someone hurt. I was a part of an interview with the guy running things and it became obvious to me then that this idea is doomed. At Arena Racing they used to travel between two cities 30 minutes apart but stopped that due to the ridiculous costs. Also, ARUSA gets only a semi-decent crowd with a 1-night show that has tickets costing only 5-10 dollars a piece. Caged Heat expects to draw 9000 people a show for a 2-day show with tickets costing 37.50. There are a heck of a lot more reasons that it doesn't sound like its going to work but I'll save those for later.

BigO
11-15-2009, 11:40 PM
As much as I love the ideas around ArenaRacing and Caged Heat, as much as I want to see an indoor fall/winter/spring racing series thrive, I cannot help but to just shake my head.

For spinoracing, I have but one word: BEWARE. I am not sure if you were looking to race in Caged Heat or ArenaRacing, but pay close attention to what you are headed into. When it comes to Caged Heat, be cautious about start-ups, and make sure whatever you invest in it can be used elsewhere. Just ask those in the Charlotte area that bought ArenaRacing cars, just to have ArenaRacing and Gibbs Racing screw the pooch down there. As for if you are going ArenaRacing, I doubt they will take a car from outside their series, and will probably try to get you to buy a new car along with your guaranteed slot.

spinoracing
11-16-2009, 09:51 AM
As much as I love the ideas around ArenaRacing and Caged Heat, as much as I want to see an indoor fall/winter/spring racing series thrive, I cannot help but to just shake my head.

For spinoracing, I have but one word: BEWARE. I am not sure if you were looking to race in Caged Heat or ArenaRacing, but pay close attention to what you are headed into. When it comes to Caged Heat, be cautious about start-ups, and make sure whatever you invest in it can be used elsewhere. Just ask those in the Charlotte area that bought ArenaRacing cars, just to have ArenaRacing and Gibbs Racing screw the pooch down there. As for if you are going ArenaRacing, I doubt they will take a car from outside their series, and will probably try to get you to buy a new car along with your guaranteed slot.

According to them they will provide all cars and will take care of all expenses i will not have to invest anything other than my time.

BigO
11-16-2009, 10:00 PM
Your reference to "them" must mean Caged Heat, as ArenaRacing is going to charge for their slots. So, where do I sign up? :check_flag:

nctrooper107220
12-12-2009, 04:34 PM
13 Hp Go carts that run 100 MPH.. that freaks me out.. Ahhhhhhhhhh!!